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X3 reunion concussion impulse generator
X3 reunion concussion impulse generator




x3 reunion concussion impulse generator
  1. #X3 reunion concussion impulse generator mod#
  2. #X3 reunion concussion impulse generator full#

Split Panther: a support frigate capable of producing Split fighters Paranid Agamemnon: fitted with the latest in powerful missile technology Otas HCF: allows capture of enemy ships and repair of damaged hulls Otas Custodian: group shield and repair Frigate Boron Swordfish: a powerful Ion-Blast (shield damaging) Frigate Argon Griffon: capable of producing and launching Fighter Drones MkII An M8 class ship for each of the major races with a special feature per M8:

#X3 reunion concussion impulse generator full#

Full complement of MM6 military corvette class ships Full compliment of M7 frigate class ships Argon, Terran, Paranid, and Otas M0 class ships

x3 reunion concussion impulse generator

Countless other places to explore or conquer, each one unique and useful to every players' needs. New Goner, Unknown and Main races sectors New Xenon, Khaak, Pirate, and Yaki Sectors We hope that our fans enjoy playing XTM as much as we enjoyed creating it. XTM also contains new GFX, SFX, and music all created specifically for this mod. The XTM universe is almost double the size of the original, and is currently (as far as we know) the largest universe created for X3:Reunion. So we decided to expand it for the player. We also felt that the X-Universe itself was a little too small, and that you kept bumping your elbows against the edges. For example the M6 class has military variations (MM6) for all races to help defend their sectors against the Kha'ak. There are also new stronger military variations of some ship classes.

x3 reunion concussion impulse generator

These are the largest ships in the universe and are classed as Mother-ships. These ships are built to roughly the same scale as the M7's but with specialised functions and are only lightly armed and shielded in comparison, but in here we have mine-layer ships, shield frigates, front line support ships that can construct M5-M3's internally so you have a constant supply of fighters to help defend frontier sectors (as long as you have the credits that is), and many others that have a niche but important function. They fill the huge power gap between the M6's and the M1/M2's currently in X3:Reunion. These ships are the equivalent of a frigate class, bigger and heavier that Corvettes but smaller and not as well armed as a full Destroyer or Carrier class ship. On top of this there are all the petty little skirmishes between the races themselves, and space pirates also have to be dealt with (unless you want to be a pirate of course, then it's the main races that have to be dealt with).Įach race in the X-Universe is constantly at war with someone, and in XTM we try to reflect this by making the X-Universe a more dangerous place to live, but we offset this by allowing the player to own more powerful ships (Although they are all carefully balanced not to be super-ships), and ships that have specialised functions.Ĭurrently a few of the ships we have added are:Ī full M7 class. In the X3 Universe, the 5 main races are at war with an alien race called the Kha'ak, they are also fighting an ongoing battle with a race of AI controlled machines called the Xenon. As such, a general rule we try to follow is not to change any of the ES stock game assets, but try to add to them, expanding the game into a fuller experience for the player. XTM has a unique approach to modding X3:Reunion, we always try to extend the X3 universe and game style while trying not to upset the careful balance that Egosoft created in the original game.

#X3 reunion concussion impulse generator mod#

the rear turret of the Agamemnon).The X-Tended Mod 0.7.5 is a modification for the game X3: Reunion by Egosoft.

x3 reunion concussion impulse generator

Players can avoid using this weapon completely except for weapon slots with an extremely limited selection (eg. Unlike X3: Reunion where Concussion Impulse Generators were only found in hidden crates, it is possible to manufacture Concussion Impulse Generators in X3: TC and X3: AP. The long range allows equipped ships to take on capital ships by attacking them from sides with shorter ranged anti fighter turrets (usually the top, bottom and rear). The slow projectile speed makes this weapon poor at engaging fighters while the slightly shorter ranged Ion Shard Railgun does more dps and has a higher projectile speed making it preferential on laser banks able to equip it. Unless the target is moving directly towards the attacking ship the knockback is minimal. Paranid Equipment Dock (Duke's Citadel)Ī medium range corvette level weapon ideal for fighting other corvettes and larger ships.






X3 reunion concussion impulse generator